![]() New AI tasks were added and existing tasks can now be more precisely defined. Whole mod creation wizard is now arranged in a better way and the new AI builder uses block system too. The whole code block system was made to be very adaptable so support for plugins and additional block packs is planned for future MCreator releases. Same blocks as for procedure system are supported by this builder. Now one can very specifically define when the overlay is shown and when not. Before, only a basic set of conditions was supported and they were not properly loaded when editing the overlay. Similar to procedure system we created new overlay condition builder. On the above gif, we can see how MCreator displays the data that is used by a procedure and how it is matched with the data provided by the event trigger. Another addition compared to event system is the support for local variables that can store the data for the time of the event and separately for each event. MCreator takes care of dependencies too, so you can always choose from safe to use procedures. ![]() Many of existing event results now have more options and are more multiplayer compatible. Procedure system has many new condition options and event results that were not possible before. This is possible as procedure system is using new generator system which still has to be implemented for many mod element types, but the procedure is one of these which already support it. No actual code is stored, which means that procedures will be seamlessly updatable with new Minecraft versions. The procedure is a new mod element that can be triggered both by global events or by calling them from events of specific mod elements.Įach procedure is stored as a separate mod element and can be edited as any other mod element. Procedure system is the replacement for old event system and also for the global events. Let's begin with the most important addition - the all-new procedure system. ![]() The best way to overview this possibly the largest update in the history of MCreator in terms of how many bugs were fixed and how many important new features were added is to split it into sections. The update that introduces the most advanced event system ever seen in a mod maker with editing support.
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